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Does your digital art look bad?
Is it pixelated, muddy or soft?
Can’t you figure out what’s wrong with it?
In this post, I’ll guide you through nine common digital art mistakes, explain why your digital art doesn’t look appealing and offer tips for how to improve.
Common reasons why your digital art looks bad are using too much or too little contrast, overuse of the dodge & burn tools,only painting with soft brushes, using too much saturation, and overusing custom brushes and textures.
Let’s get into the details!
Table of Contents
1. Too Much Contrast / Overuse Of Dodge & Burn Tools
The Solution: Use Targeted Contrast And Avoid Dodge & Burn
The solution is to use contrast wisely and avoid the dodge & burn tools altogether.
Pick your light and shadow colors by hand instead of relying on the dodge & burn tools.
And then use a targeted approach to contrast:
Don’t use high contrast everywhere. Only push it in the areas you want the viewer’s eyes to focus on.
Note: If you want to take a more stylized/graphic approach to art, using (very) high contrast can of course work well. Painting using just black and white is an example. Besides, there are some lighting situations that lead to extreme contrast – extreme spotlights or a studio lighting setup, for example. But I consider these more like exceptions to the rule.
2. Not Enough Contrast
While many people apply too much contrast to their paintings, other ones use too little contrast.
Concentrating contrast on specific areas of a drawing (see #1) is generally a good idea.
But not using enough contrast overall is a problem in and of itself.
It makes a painting look muddy and grey(ish).
Of course, there might be situations where that’s exactly what you want.
For example, you might want to draw or paint a nebulous swamp scene that conveys a sense of dismalness. Here it’s probably advisable to use very little contrast.
But for everything else it’s probably wise to use a certain amount of variety in brightness values.
The Solution: Use An Appropriate Amount Of Contrast
If you have this problem, compare your art to that of professional artists that you like – side by side.
Does yours look muddy? Then it’s probably a good idea to use a little bit more variety in your values.
Make your bright tones a bit brighter and your dark tones a bit darker.
Be careful though or you will end up with problem #1 (too much contrast).
Learning to use the right amount of contrast can take some time, but with enough practice you will get good at it.
Another reason your digital art looks bad is the overuse of the smudge tool and soft brushes.
Just like the dodge & burn tools, these ones seem like a shortcut for quick and easy shading.
You just draw a lit area and a shadowed area and smudge away to easily create a smooth transition between them.
Or you just use a soft brush from the get-go and create your gradients that way.
The problem is that it makes everything look soft and too perfect.
Just using soft brushes for everything leads to a lack of edges.
Everything becomes blurred and the whole painting lacks focus.
The Solution: Avoid The Smudge Tool And Use A Combination Of Hard And Soft Brushes
The solution to this is twofold:
First, you should avoid the smudge tool.
What’s a better way to create gradients between dark and bright areas?
Try this technique, for example:
The video explains how to blend colors with a hard brush.
If you don’t push it too far, this method will make your picture look more painterly compared to using the smudge tool or soft brushes.
The second solution is to use both hard and soft brushes.
This way you get the best of both worlds: Soft transitions, but enough clearly defined hard edges.
The following two videos explain it well:
4. Using The Wrong Brush Size
Many people are unsure which brush size to use. This can lead to a whole host of problems.
4.1 Just Using Small Brushes
If you just use small brushes, everything will look sketchy.
There will be too many little dots and lines everywhere – small details that aren’t really helpful, but just overtax the eye.
In addition, everything will take a lot longer to paint. It just takes more time to finish a painting with a small brush.
Hence, the general advice is often to use bigger brushes.
4.2 Just Using Big Brushes
But if you just use big brushes, everything will look blocky and undefined.
It’s good for color blocking, but at some point you need to refine everything to get your painting out of the early stages.
The Solution: Use Big AND Small Brushes In The Right Situations
The best practice is to use big and small brushes when each is most appropriate.
Big brushes are very useful in the early stage of a painting. They can be used to create little preliminary thumbnails and they help you lay down paint quickly until you get the general colors and values right.
Small brushes are needed as soon as your painting leaves the blocking phase. You need them for small refinements and for the addition of details – otherwise, your painting will never look finished.
Rule of thumb: Resize the brush according to the size of the detail you are painting. The smaller the detail, the smaller your brush should be. In other words:
Make your brush as big as possible, but as small as needed.
If you want to paint a grayscale painting, paint a grayscale painting.
But if you want to create a colorful artwork, use colorsright from the start. This way you will improve faster at using colors, too.
If you want to dive deeper into the topic, check out these two helpful videos:
Note: Yes, I’m aware that colorizing grayscale paintings can work. Even some professional artists do it. But I don’t think it’s great for beginners because the technique itself requires a lot of knowledge and a lot of trial and error.
7. Overuse Of Textures / Custom Brushes
Simply put, too much texture can quickly make your digital paintings look ugly.
I get it:
Especially to a new digital artist, it’s promising and exciting to be able to add texture to a painting immediately and easily.
Applied in moderation it can be effective and look good, but most of the time you will probably end up with something that looks photoshopped and fake.
There will be too many details that distract the eye.
Custom brushes are like gimmicks. While they are nice in theory, they can quickly detract attention from the basics.
Let’s say you want to paint a wood plank.
You could go ahead and just add a wood texture to a basic painting:
The last reason your digital art might look bad is a simple technical one:
Your canvas may be too small.
If you zoom in one or two steps and everything looks pixelated, your canvas should be larger.
What’s the best canvas size / resolution for digital painting?
It all depends on what you want to do with the finished painting.
For digital output: Full HD (1920 x 1080 px) is a good start. If you want to draw more details, everything needs to be crisp, even if you zoom in. In that case, you can even double it to 4K (3840 x 2160 px).
For printing: Choose the size you want to print at in inches or cm and set the resolution to 300 dpi (dots per inch).
That’s A Wrap!
Write in the comments below which tips you found the most helpful.
Please let me know if you know any other reasons for nasty looking digital art!